31 to 45 of 50
Electronic Arts
- Redwood City, CA / Boston, MA / Orlando, FL / 7 more...
Lead and manage a team of highly engaged engineers, fostering a culture of performance, maintainability, quality, and automation. Collaborate effectively with various stakeholders, to align solutions and achieve optimal outcomes for all parties involved. Provide technical leadership, mentoring, and career guidance, ensuring the professional growth and development of team
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof of concept work in pre production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production co
Posted 17 days ago
Electronic Arts seeks a veteran social media Senior Manager to lead reinvigorating the vision and global strategy of our Battlefield social media channels. With a franchise focused approach and reporting to the Director of Global Social Media & Community and working with leadership of the Battlefield team, you will help define the franchise's strategy as the team begins w
Posted 21 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create character, combat, and environmental vfx using the latest industry standard tools including Unreal Engine, Houdini, Maya, and Nuke. Work with team leadership to establish and uphold the vision and quality standards for our vfx content. This involves ensuring that vfx assets and the player experience remain consistent with the broader project creative goals. Effecti
Posted 21 days ago
Electronic Arts
- Marina del Rey, CA
Build playable worlds using real world topography data. Create a variety of 3D models (architecture, foliage, props) from photo references and concept art. Partner with designers to support game modes, player encounter needs, and narrative elements Conduct field trips to capture reference photography and scans (photogrammetry) Refine art assets and help solve performance
Posted 21 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Job Advertisement Pour visualiser la description de poste en francais, veuillez selectionner le francais ("Select Language") dans le menu deroulant au haut de la page Location Hybrid and Remote work options available across most North America locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play
Posted 23 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Comprehensive Systems Design Collaborate with Core Gameplay on the design of a holistic progression ecosystem, encompassing gear progression, player skills, meta progression, and integration with the game's campaign, to ensure a dynamic and rewarding experience. This includes designing systems to enhance both short term satisfaction and long term engagement. Economic and
Posted 24 days ago
We are DICE, the award winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield's one of a kind multiplayer suite, with teams also part of the development of a single player narrat
Posted 24 days ago
We are Criterion. We love games. Over the last twenty years we've entertained millions of players around the world with our award winning and massively entertaining games. We are a team of talented people who craft games with joy, passion, and commitment to quality. At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our s
Posted 24 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 29 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 29 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted 1 month ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi Fallen Order, Star Wars Jedi
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 1 month ago
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